I’ve always wanted to make a roadmap for people just starting out studying art. To show to process of improvement from the very beginning, with all the unfinished, ugly studies that you would never want to show to anyone to, hopefully, one day becoming an artist.The mistakes and failures are part of the process, you can’t avoid those, you can only hide them. Everyone’s had them.
I used to keep a sketchbook on CGhub.com , but since the website’s been closed and I’ve lost my main place for tracking progress, I’ve decided to make a series of videos, going over my first year of studying and outlining principles I’ve learned through experience. I wanted to make it all in 1 video, but that would either turn out to be a massive, unwatchable 1-2 hour mammoth video, or I’d have to run through a super rapid slideshow and not really cover anything. So I’m making a compromise between the 2 and I’ll split the series into about 5 videos. This first one is mainly an overview of my biggest problem – discovering a process. Since I’m a completely self taught artist, finding out how to do things is the most difficult part of learning, no one hands you a template, you have to try everything and just see what works and what doesn’t. Yes, there are tons of videos out there, but most of them are done by seasoned pros, who have long ago abandoned the need for a basic process and are now freestyling and producing amazing work. A beginner, using the techniques of a pro, will find that what they produce for the most part, is nothing like the work of a pro. You need to first find how to control everything, before you’re able to just let go and see where things take you.